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Using LDtk

  • Getting started with LDtk
    • Installing
    • Open source
  • Interface overview
    • Layers
    • Entities
    • Enumerations (enums)
  • World

Tutorials

  • IntGrid layers
  • Tile layers
    • Using the tile picker
    • Stamp and Random modes
  • Auto layers
    • Rules

Game dev

  • Loading LDtk in your game
    • Tiled TMX export
  • JSON overview
    • JSON schema file
    • “defs” section
    • “levels” section
    • World layout in JSON
    • Layer instances
    • Entity fields
    • Coordinate IDs
    • Tileset coordinate IDs
  • Haxe in-game API
    • Reading project JSON
    • Rendering
    • Samples
    • Reloading data at runtime
    • Troubleshooting API
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Game dev

Updated on December 1, 2020

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  • LDtk
  • Docs
  • JSON
  • APIs
  • Release notes
  • Is LDtk free?
  • Discord
  • Source
  • Twitter
  • Deepnight Games